The mobile version of League of Legends, Wild Rift, will be getting its own esports calendar this year. It is not as bombastic a start as their previous esports release, Valorant, but they are certainly positioning themselves as a competitor to titles like PUBG Mobile or Arena of Valor.
Initial esports plans
Riot Games have plans to introduce Wild Rift esports events in Southeast Asia to begin with and to follow up those smaller tournaments with larger events in the region and eventually globally. A post on the lolesports website outlines their initial plans for the esport.
“In Southeast Asia, the season will kick off with several smaller, intermittent competitive events through March. In April, teams will transition to eight, location-specific tournament circuits where they will compete for the title of local champion and a chance to later compete against other local champions from across Southeast Asia.”
The game has already been downloaded over five million times worldwide since the release of the beta. That’s right, the game is still in beta. They have not finished the development of the game, but they are already supporting the ancillary esports scene. The game has been available in Southeast Asia for some time now and it is clear why they are starting there. It would take some time to build a player base for a game that was only released in the UK and Europe on December 10th last year. In fact, the game is not even available in North America yet. They will get that chance in March of this year.
Wild Rift Season One
Despite the staggered start of the mobile title, they have started their first proper season on January 8th. The game received its first major update, Wild Rift 2.0. The new update has brought in major changes and improvements to the mobile title. Five new champions have been added along with a slate of significant quality of life improvements.
- CORKI, THE DARING BOMBARDIER
- KENNEN, THE HEART OF THE TEMPEST
- TRISTANA, THE YORDLE GUNNER
- LULU, THE FAE SORCERESS
- TEEMO, THE SWIFT SCOUT
Party Finder: This makes it easier for players to get into premade games. Party owners can make their lobbies available to their Friends list or to the public, and players can search for open lobbies to join.
New latency indicator: A network indicator to show what kind of network you’re on (WiFi, 4G, etc.), plus a new in-game indicator of your actual ping during gameplay.
Social Sharing: Players can now save the end-of-game scoreboard, end-of-game personal performance, career most played champ, season rank, win streak, new champ acquired, new skin acquired, and leader board screens to their device camera roll or share straight to Facebook.
Map Description: You can now explore the Wild Rift map in detail. Read up on jungle monsters, epic monsters, plants, and structures at your leisure.
Performance-improving tutorials: They can now be prompted based on a player’s gameplay. They also made some visual updates to the tutorial and first champion unlock screen.
The future for Riot Games and League of Legends
Now, in 2021, with multiple avenues to play League of Legends and a growing userbase for their esports FPS Valorant, Riot is primed for even more success. Riot even have a few more games in the pipeline. Riot has already released a League-themed card game and an auto-battler. In 2021, the company plans to launch a console version of the game, League of Legends: Wild Rift, and a spinoff single-player, turn-based RPG for consoles and PC.